//
//  GameManager.h
//  Template
//
//  Created by Hilary Muludiang on 7/1/12.
//  Copyright 2012 Versatile Systems, Inc. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "Constants.h"

@interface GameManager : NSObject {
	BOOL isMusicOn;
	BOOL isSoundFXOn;
	BOOL hasPlayerDied;
	SceneTypes currentScene;
}

@property (readwrite) BOOL isMusicON;
@property (readwrite) BOOL isSoundEffectsON;
@property (readwrite) BOOL hasPlayerDied;

+(GameManager*)sharedGameManager;
-(void)runSceneWithID:(SceneTypes)sceneID;
-(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen;
@end
